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Novus Games released a new game called Left Hand Magic and the version is Build 13. The game’s story is about A talented Battlemage, you are struggling to find work for your type of magic in a post-industrial (Magitek/Magic Punk) world that no longer has much need for battle magic. To be fair, you were warned about this. Your parents, your friends, and even your instructors at university all pointed out that Battle Magic, once the most important of all fields, has long lost its purpose. The monsters are all dead or uplifted to being civilized. Dungeons all long since discovered, looted, and destroyed. Even warfare is now dominated by magitek war machines and tools, all the products of artificers and enchanters.
But…battle magic was what you were good at, a prodigy by any measure. And you had a passion for wielding the elements in destructive ways anyway. Who doesn’t want to light things of fire or fry bad guys with lightning?! You ignored them all and mastered your area of expertise, graduating from the most prestigious magical academy on the continent! Too bad that no one needs you now…
Down on your luck, skipping from menial job to menial job, you’re unexpectedly recruited by Left Hand Solutions, a company that’s made up of similar people, each trying to find positive uses for their particular types of magic in the modern world. Given that those include Blood Magic, Necromancy, and Summoning…you wonder if they aren’t just a little bit insane. Even so, the pay is good and the staff are all friendly…and female. Maybe this won’t be so bad?
Developer: | Novus |
File Size: | 1.59 GB |
Version: | Build 13 |
OS: | Windows, Linux, Mac, Android |
Languages: | English |
Game Version Changelog:
Build 13
- Arianna received all 5 Weekdays of her Week 5 content
- Talia received the first 4 of her Week 5 Weekdays
- Improvements to the cheat system so it no longer requires additional files
- Galley Updates/Minor Changes
- Credit Updates
- Typo and Bug Corrections
Build 12
- Trix’s Week 5 content now covers all weekdays, with two new scenes having been added.
- The Revina/Trix Route now extends through all of Week 5 as well, accounting for 5 new scenes.
- Credits Updated
- Gallery Updated
- Old Bugs and Typos Fixed
Whew! After a pretty horrible crunch, it’s time for a new release of Left Hand Magic! Build 12 released for Patrons early this morning, while Build 11 was released Free for the Public just a couple of hours ago! Build 11 finished up Week 4 and started Trix’s Route in Week 5. Build 12 finished up Trix’s Week 5 day content, as well as introduced all 5 days of the Revina/Trix threesome route for Week 5 as well. In total, Buiild 12 added 7 new scenes…with 12 animations spread between them!
Developer Notes:
Other Game Details:
This game, Left Hand Magic, is intended to be my first truly professional-quality Visual Novel. It’s a little different than the free-roam style games I’ve made like Chastity Quest and Haven’s Port, as a result…but I’ve still made sure their will be plenty of options in the game. By the time it’s completed, it will have 7 routes the playthrough. One for each girl, two threesome routes, and a harem route. A few other details:
The Protagonist: Per patron voting, this game features a Female Elf as the protagonist. Young for an elf (she’s barely over 100!) and more than a little bit of a tomboy…
Romanceable Characters: There are four major characters in the game, three women and one futa, who can all be romanced. There may or may not be a few side characters that you can have one-off encounters with, as well.
The Graphics: This game, while it is made with Daz3d, is made to a high standard. Renders are all 2k quality and, for the first time in one of my games, there are going to be quite a few animations. In this first build, there are five animated H-Scenes, with seven animations split among them. There are additional bits of H-content, as well as quite a bit of non-H character and world building.
Build 2, which was recently released to patrons, added an additional 14 animations split between seven scenes. Obviously, some (most as of Build 2) scenes have multiple animations. Not just multiple POVs for the same animation, either, but multiple unique animations. Likewise, the vast majority of animations have speed controls, as well. These are all 30-120 frame animations, not just simple 2-3 frame animations, which is why I differentiate them from the extremely crude flip-book style animations I used clear back in Eros Academy. These animations are the real deal, so to speak.
Game Images & Screenshots
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Win/Linux: GDRIVE – MEDIAFIRE – MEGA – PIXELDRAIN – WORKUPLOAD
Mac: GDRIVE – MEDIAFIRE – MEGA – PIXELDRAIN – WORKUPLOAD
Android: GDRIVE – MEDIAFIRE – MEGA – PIXELDRAIN – WORKUPLOAD
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