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AdultNest Games released a new game called Story of Ivy and the version is 0.1.0. The game’s story is about This is the story of Ivy. Ivy, an unassuming and introverted 18-year-old girl, has recently graduated from high school and has to deal with the harsh world, her dorky cousin, and other, rather magical things. It’s a wild story with everything the author can think of and render (and honestly, the latter is the deciding factor here).
Developer: | AdultNest |
File Size: | Story of Ivy v0.1.0 |
Version: | 0.1.0 |
OS: | Windows |
Languages: | English |
Game Version Changelog:
v0.1.0 (Alpha)
Initial Release
Developer Notes:
Beforehand:
This game is in its very early stages and I have no plans to capitalize on it (aka: hobby project).
(I’ll probably still psuh out more updates than some Patreon developers, lol)
So please don’t expect a “schedule” for the uploads or demand them.
If you’re wondering why I’m posting this now, I want to slowly start filling the game with events and need a few more ideas for that (+ how the story should go on, even if I have a rough idea, having additional sources of ideas is always useful)
So if you have any ideas on how to improve the story, feel free to post them!
If you want to report bugs, please post a save file and the path to reproduce the bug.
On a side note, sexual content is planned, I just haven’t integrated it into my pipeline (or assets to use) yet (as visible by the groping event in the clothing store).
Regarding when i will consider this to be a 1.0, that is when the base game offers a solid amount of content and the base mechanics are fully implemented (I do plan on implementing eg. breast expansion, possibly pregnancy and other stuff, related to less H stuff)
Thanks for reading
Goalposts for next release (0.2.0):
- Better image generation by using the z-buffer instead of comparing to the base mesh (currently there are some rendering errors due to light scattering)
- Implementation of “NPCs” in the rendering pipeline (I’m currently not able to process more than one main mesh, which means I can’t render a second character yet, I need to rework my blender export script)
- Add more places to go to
- Add some random “encounters” (events, without any corruption for now)
- Improve the ingame map
Game Images & Screenshots
DOWNLOAD
Win: ANONYMFILE – GOFILE – MEGA – MIXDROP – PIXELDRAIN